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Game Development · 2025

Mice Invasion

A Tower Defense game with original art and 11 different towers.

Overview

Mice Invasion is a Bloons TD-inspired tower defense. Players defend two maps using 11 different tower types with upgrades through waves of enemies.

This was a group project consisting of three members and built in Unity.

My Contribution

  • Built base tower script to create a modular tower type system. 
  • Wave system with configurable number of enemies and enemy types per round.
  • Enemy system: black/white mice splitting, checkpoint continuity, and collision.
  • Created two towers: Catpitalist and G.A.T.O.
  • Economy: enemy rewards, balance of towers and upgrades, selling behaviour.
  • Designed and implemented whole UI system.
  • Created sound system with adjustable and persistent SFX sliders upon rejoining.